The concept of online communities encompasses a wide range of virtual social interactions where millions of people gather to chat, discuss issues, play games, share information, seek support, shop, or simply socialize. These communities manifest through various platforms like chat-rooms, bulletin boards, discussion groups, instant messaging software, and texting. Howard Rheingold, an early pioneer in studying online communities, defines them as "cultural aggregations that emerge when enough people bump into each other often enough in cyberspace."
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Preece, Jenny, and Diane Maloney-Krichmar. "Online communities: focusing on sociability and usability." Handbook of human-computer interaction (2003): 596-620.
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Members
- Chris Anderson
- JoelR
- JoeyM
- envy
- Adriano Faria
- Square Wheels
- Nathan Explosion
- Dilip
- DawPi
- V0RT3X
- ali hagi
- lukash
- TracyIsland
- opentype
- StevenM
- Como
- Marcin Martyniak
- IC Essentials
- Andhrafriends Admin
- adik
- N700
- MissB
- XwReK
- terabyte
- GazzaGarratt
- A Zayed
- PrettyPixels
- Paul
- onlyME
- isvans
- Claudia999
- rainx
- NewVicious
- Daffy
- hyprem
- GuitarGathering
- Tripp
- Kirill Gromov
- Askancy
- MLK
- aXenDev
- Live Games
- Jelly Belly
- eveneme eveneme
- Analog
- Synergy
- burnyourfeelings
- Nomad
- ReyDev
- Morphe
- eivindsimensen
- YourSharona
- lordi
- shahed
- John Horton
- PayMap
- Serval
- Matt
- Nomer3
- Dennis Maidon
- Nicolas PC
- Ioannis D
- bernhara
- Zennuie
- COSMIN
- wulfx01
- Matthew Hawley
- bing11
- Verto
- George Anderssen
- Toby
- Cheryl
- ArashDev
- abobader
- IPS THEME
- SzymonPajacyk
- Bearback
- nosavinggrace
- Aengul
- Labis
- Maxius
- Shawn RR
- Richard Arch
- Marius
- Gary
- Sofia
- Ryan
- JoshB
- John Morris
- Mila
- Montreal
- aLEX49566
- PPlanet
- Ronald
- Fabian Paul Sanabria
- Meddysong
- sulervo
- PasXal
- ozman
- ZLTRGO