Simulation sickness is a form of motion sickness that occurs when the senses receive conflicting information about the individual's environment. This phenomenon is often experienced by individuals who are exposed to virtual reality environments or video games that simulate motion or movement. The symptoms of simulation sickness may include nausea, dizziness, headaches, and disorientation. The cause of simulation sickness is not fully understood, but it is believed to be related to a mismatch between the visual and vestibular (inner ear) systems, which can cause confusion in the brain and lead to motion sickness symptoms.
In addition to virtual reality environments and video games, simulation sickness can also be experienced while using other forms of technology, such as driving simulators or flight simulators. Strategies for managing simulation sickness may include taking breaks, adjusting the visual display settings, or using medication.
In the context of an online community, simulation sickness can be a concern for individuals who participate in virtual reality or gaming communities. Members of these communities may be exposed to virtual environments that can trigger simulation sickness, leading to discomfort and a reduced ability to participate in the community. It is important for community leaders to be aware of the potential for simulation sickness and to provide resources and support for members who may experience these symptoms. This may include providing information on how to manage simulation sickness or offering alternative activities for members who are unable to participate in virtual environments.