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  • CMX Dictionary

    The world's most definitive dictionary on online community management and strategy.
    Clear filters Filtered by: Alphabetic Filtering (L)
    1. Lobbying

      Lobbying refers to the act of influencing the decision-making process of government officials or politicians by individuals or organizations with the aim of promoting their own interests or policies.

    2. Liveblogging

      Liveblogging refers to the practice of constantly updating a blog or social media account with real-time information about an event as it unfolds.

    3. Loyalty

      Loyalty refers to a person's devotion and commitment to a person, group, organization, or cause, often stemming from a sense of obligation, trust, or mutual benefit.

    4. Lurkers

      Lurkers are individuals who observe online communities without actively participating in them.

    5. Lurking

      Lurking refers to the act of observing or reading content in an online community without actively participating or contributing to the discussion.

    6. Learner-generated context

      Learner-generated context refers to the environment or situation that a learner creates for themselves to enhance their learning process.

    7. Lulz

      "Lulz" is an internet slang term used to describe the act of causing amusement, often at the expense of others.

    8. lurker

      Aliases: passive lurker

      Passive lurker refers to an individual who observes online content without actively participating in any discussions or engagements. 

    9. Leon Festinger's cognitive dissonance experiment

      Leon Festinger's cognitive dissonance experiment explores the psychological phenomenon of cognitive dissonance, where individuals experience discomfort when their beliefs or attitudes conflict with their behavior, leading them to seek resolution.

    10. Leon Festinger's social comparison theory

      Leon Festinger's social comparison theory proposes that individuals evaluate their own beliefs, attitudes, and abilities by comparing themselves to others, seeking information and validation from social comparisons.

    11. Lipman's paradigms

      Lipman's paradigms refer to a set of cognitive frameworks developed by Matthew Lipman to enhance critical thinking and philosophical inquiry in education.

    12. locus of control

      Locus of control refers to an individual's perception of the degree to which they have control over the outcomes and events in their lives.

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